AbsentMotion

Layer tools

The grid of tools that appears when you select a layer, and every panel behind it.

Tap a layer and a grid of tools opens at the bottom. The first row has five small buttons (Speed, trim and split, Volume), described in The timeline. A trim or extend button that cannot be used where the playhead is does not show at all. Under them are large buttons whose set depends on the kind of layer.

The large buttons come in two pages. Swipe the grid sideways to go from one page to the other; two dots under it show which page you are on. A layer with only one page has no dots. On a big tablet the tools sit in the column beside the preview, all on one page, in two to four columns so that they fit.

The tool grid of a selected layer: the small buttons (1), the large tool buttons (2) and the page dots (3).
The tool grid of a selected layer: the small buttons (1), the large tool buttons (2) and the page dots (3).
LayerTools
Shape, photo, videoFill & Color, Frame & Shadow, Opacity, Transform, Shape Options, Presets, Effects
Path shape (pen, SVG, many shapes)The same, with Edit Points instead of Shape Options
TextThe same, with Edit Text instead of Shape Options
DrawingThe same, with Edit Drawing instead of Shape Options
GroupFill & Color, Frame & Shadow, Opacity, Transform, Edit Group, Presets, Effects. A group linked to an asset has Asset Properties instead of Edit Group; a video cut-out made by Remove Background (video) has Cut-out Edge instead
NullTransform, Presets, Effects
CameraCamera Options, Transform, Effects, Presets, Camera Moves
3D modelModel Options, Opacity, Transform, Presets, Effects
LightLight options, Transform
AudioPresets, Effects (including Voice filters), Mark Beats, AI (Reduce Noise and Auto captions)

A photo or video is a rectangle with a picture fill, so it has the same tools as a shape.

The table lists page 1. Page 2 holds Crop for every layer you can see except a 3D model: shapes, text, drawings, groups, photos and videos. A video clip has four more buttons there: AI, Auto Captions, Reverse and Screenshot; a photo has AI there too. While the project's Depth order is on, page 2 also starts with 3D layer for shapes, photos, videos, text, drawings and groups: see Camera layers and 3D. Audio, camera, light, null and 3D model layers have a single page.

The second page of a video's tool grid: Crop (1), AI (2), Auto Captions (3) and Reverse (4).
The second page of a video's tool grid: Crop (1), AI (2), Auto Captions (3) and Reverse (4).

Every panel

Most panels share a narrow column on the left with these buttons: Back, Add keyframe or Remove keyframe, Easing and, in Transform and Effects only, More. A gray keyframe button means the setting cannot be animated. See Keyframes and easing.

Tap any number box to open the number pad. The first tap selects the whole value, so typing replaces it. A tick applies it; tapping outside closes the pad. Rulers (a strip with ticks and a center needle) change a number when you drag sideways.

Transform

Tabs on the right: Move, Rotate, Size, Tilt, Skew, Pivot. For a camera only Move, Rotate and Size work, and Tilt too while Depth order is on; the other tabs are gray. Hold Transform in the tools, or open More, to switch between Basic Controls (Move, Rotate, Size and Skew, the default) and Advanced Controls (all six tabs).

The Transform panel: the tabs (1), the trackpad (2) and the X, Y and Z boxes (3).
The Transform panel: the tabs (1), the trackpad (2) and the X, Y and Z boxes (3).

Move is the position, with X, Y and Z animated together. Rotate, Size, Tilt, Skew and Pivot each have their own keyframes; width and height share the Size keyframes.

Crop

Photos, videos and the other visible layers have a Crop button on page 2 of the tool grid. It dims the part of the layer that will be cut off and shows a frame with eight handles: drag a corner or an edge to crop, or drag inside the frame to move it. Two fingers still zoom the canvas. Free, 1:1, 4:5, 3:4, 16:9 and 9:16 fit the largest centered crop of that shape and keep the shape while you drag. Tap a side to type its value, Reset removes the crop and Done closes the panel. The keyframe button keys all four sides together. The crop is the Crop effect, so you can also change it in Effects, with Roundness and Feather; the layer stays where it is.

The Crop panel: the crop frame on the picture (1), the aspect buttons (2), the four sides (3) and Reset and Done (4).
The Crop panel: the crop frame on the picture (1), the aspect buttons (2), the four sides (3) and Reset and Done (4).

Fill & Color

Tabs at the top: None, Color, Gradient, Media.

Fill & Color: the tabs (1), the color bar (2), the swatches (3) and Eyedropper, Color sliders and Full color picker (4).
Fill & Color: the tabs (1), the color bar (2), the swatches (3) and Eyedropper, Color sliders and Full color picker (4).

Only the color in the Color tab can be keyframed.

Color palettes

A palette is a set of colors you can use in every project. The color bar in Fill & Color, the Full color picker and the color popup of an effect setting show the colors of the chosen palette. Tap the palette's name there to open Palettes.

Eight palettes are built in: Default, Pastel, Neon, Earth, Skin tones, Grays, PICO-8 and Game Boy. They are locked for good: use Make a copy to change one. While a built-in palette is chosen, your saved colors show after its own and the + saves to them. While one of your own palettes is chosen, the + adds the color to that palette, unless it is locked.

On a computer, drop a .gpl, .ase, .act or .pal file on the window: it joins your palettes and becomes the chosen one. Your palettes are saved in backups: see Projects, backup and import.

Frame & Shadow

Three tabs: Stroke, Border and Shadow.

Opacity

An opacity slider with a percentage box, and 28 blend modes in seven groups: Normal; Darken (Multiply, Darken, Darker Color, Color Burn, Linear Burn); Lighten (Screen, Lighten, Lighter Color, Color Dodge, Linear Dodge); Contrast (Overlay, Soft Light, Hard Light, Soft Overlay, Vivid Light, Linear Light, Pin Light); Difference (Difference, Exclusion, Subtract, Divide); Color (Hue, Saturation, Color, Luminance); and Mask (Mask, Exclude). Tap a group to open it and tap a mode to apply it. Mask keeps what is below only where this layer is; Exclude removes what is below where this layer is.

Shape Options

The settings that define the shape, one row each with a ruler and a value box. Examples: a Circle has Size; a Rounded Rectangle has Size and Radius; a Polygon has Sides, Radius and Angle; a Star has Points, Outer Radius, Inner Radius and Angle; an Arrow has Start, End, Tail Width, Head Width and Head Length. The selected row is the one the keyframe button animates. Photos and videos use Size here.

Edit Points, Edit Drawing, Edit Text

These open full-screen editors: see Shapes, drawing and masks and Text and fonts.

Edit Group

Opens the group, so the timeline and the preview show only the layers inside it and you can change them. See Shapes, drawing and masks.

Camera Options, Light options and Model Options

See Camera layers and 3D.

Mark Beats

On an audio layer, Mark Beats adds a bookmark on every beat of the sound. It does the same as Mark Beats in the layer menu: see Audio.

Volume

For sound and for videos. See Audio.

AI, Auto Captions, Reverse and Screenshot

These four buttons are on page 2 of a video clip's grid (a GIF counts as a video). AI opens the AI category of the Effects Library; a photo has it on page 2 too (for Remove Background), and an audio layer has the same button on its only page. Auto Captions makes captions for this clip alone: see AI tools. Reverse plays the clip backwards: see Media.

Screenshot saves the clip's frame under the playhead as a picture, at the clip's own full size. It is the plain footage: effects, crop, borders and the layer's position are left out, while trims, speed changes and Reverse are followed. The picture goes to the phone's gallery (Pictures/AbsentMotion) and is added to the project as a new layer above the clip. If you delete that new layer within 10 seconds, the picture is also removed from the gallery. The playhead must be on the clip.

Effects and Presets

See Using effects and Assets, templates and presets.