AbsentMotion

Audio

Add music and sounds, set volume, use audio effects and voice filters, mark beats and turn text into speech, all offline.

On this page

Getting sound into a project

AbsentMotion has no built-in music or sound library: you use the audio files on your phone, the sound of your videos and voices made from text.

An audio layer is named after the file and starts at the playhead. The project's length always follows the end of the last layer, so a long sound makes the project and the export longer.

On the timeline an audio layer is a violet bar with its waveform. The tools are Speed, trim and split, Volume, Presets, Effects, Mark Beats and AI. Voice filters are inside Effects. AI contains Reduce Noise and Auto captions for the selected clip.

An audio layer on the timeline and its tools: Presets, Effects and AI (1).
An audio layer on the timeline and its tools: Presets, Effects and AI (1).

Volume

Volume (the speaker icon) opens the volume panel for sound clips and videos. The slider goes from 0 % to 150 % (default 100 %) and has a value box. It can be animated with the keyframe and easing buttons, which is how you make fade-ins and fade-outs. A clip at 0 % with no keyframes is muted, and the speaker icon shows it.

The first button of the panel, Audio Effects, opens the effects of the clip.

The volume panel: Audio Effects (1), the volume slider (2), its value (3) and the keyframe button (4).
The volume panel: Audio Effects (1), the volume slider (2), its value (3) and the keyframe button (4).

The sound of a clip follows its speed (see Photos, video and speed). Sources with more than two channels are mixed down to stereo.

Level meter

While the project plays, the level of the whole project shows on a meter. On a phone it is the thin line under the play bar: the left half grows out from the middle with the left channel and the right half with the right channel, and a side turns red when it clips. A tablet held sideways also shows a slim meter at the top left of the preview, and a computer shows it on the left of the window, right of the buttons and under the project name: an L and an R bar with the level of the whole project in dB under them.

Audio effects

For a sound clip, Effects opens the effects library already on the Audio category. For a video clip, an Audio category sits in the normal library. Inside the volume panel, the Audio Effects button opens the list. In the list:

Audio effects: the preset chips (1), Bypass (2) and Reorder (3) for each effect, bypass all (4) and Delete all (5).
Audio effects: the preset chips (1), Bypass (2) and Reorder (3) for each effect, bypass all (4) and Delete all (5).

Each effect has a Mix slider (0 to 100 %) and its own sliders. Tap a value to type it.

EffectSettings (range, default)
EqualizerA low shelf, three middle bands and a high shelf. Low Freq 20 to 1000 Hz (120), Low Gain, Mid 1 to 3 Freq (400, 1500, 5000 Hz), Gain and Q (0.1 to 10), High Freq 1000 to 20000 Hz (10000), High Gain. Gains are -24 to 24 dB.
Low-passCutoff 20 to 20000 Hz (5000), Resonance 0.1 to 10 (0.71), Slope 12 or 24 dB/oct
High-passCutoff (200), Resonance, Slope, as above
ReverbRoom Size, Damping, Wet, Dry, Width (0 to 100 %), Pre-delay 0 to 200 ms
EchoTime 1 to 2000 ms (250), Feedback 0 to 95 %, Echo Level, Ping-pong, Low Cut 20 to 2000 Hz
CompressorThreshold -60 to 0 dB (-18), Ratio 1 to 20 (4), Attack, Release, Knee 0 to 24 dB, Makeup 0 to 24 dB
Noise GateThreshold -100 to 0 dB (-50), Attack, Hold, Release, Range 0 to 100 dB
High PitchAmount 0 to 12 semitones (5), shifts up
Low PitchAmount 0 to 12 semitones (5), shifts down
Voice FilterPitch -12 to 12 semitones, Bass, Treble, Muffle, Thin, Fullness, Echo, Reverb, Ping-pong

Reverb and echo keep ringing after the clip ends, for up to ten seconds, and fade out. A limiter at the end of the chain is always on and cannot be edited; it keeps the total sound from clipping (the ceiling is -1 dB).

Voice filters

Open Effects > Voice filters to see ten voices: Helium, Deep, Bass Boost, Full Voice, Vocal Clarity, Echoey, Ethereal, Underwater, Cheap Mic and Telephone. Picking one sets a single Voice Filter effect on the clip, which you can then fine tune in the audio effects. Picking another voice replaces it.

Reduce noise

The AI tool for audio clips reduces background noise on the phone: see AI tools.

Mark Beats

Mark Beats is a tile in the tools of an audio layer, and an entry in the layer menu of any clip with sound. It listens to that clip alone and adds a bookmark on every beat it finds (the tempo can be between 60 and 180 beats per minute and the beats must follow a steady grid). Then cut your video on the bookmarks: they are snap points on the timeline. The Beat effects (Beat Zoom, Beat Shake, Beat Flash and the others) and Particles set to On Beats move on these bookmarks; without bookmarks they follow their BPM setting. It says "N beats marked", "No new beats found" or "Beats could not be found".

Text to Speech

Add, Audio, Text to Speech turns text into spoken audio with the voices that Android already has on your phone. It works offline and does not use any online service.

Sound in your export

The mix of every audible clip (with volume, keyframes, speed and effects) is rendered when you export a video, and you can also export only the sound: see Export. To save the sound of a video file without opening a project, use Extract Audio in the Tools tab: see The home screen. Hidden layers are silent. If a file's sound cannot be read, the app tells you after the export and that clip is silent.