AbsentMotion

Using effects

Add, stack, reorder, hide, copy and animate effects, and find the right one in the effects library.

On this page

An effect changes how a layer looks or moves: a blur, a glow, a color change, a shake. A layer can have as many effects as you like. AbsentMotion has 216 effects in twelve categories. The effects library on this website lists every effect with all of its settings.

Add an effect

  1. Select a layer.
  2. Tap Effects in the tool grid.
  3. Tap Add Effect at the end of the list. The Effects Library opens.
  4. Tap an effect. It is added with its standard settings and its settings open at once.

To read about an effect first, press and hold its tile. A page opens with an animated preview, a description, a star to mark it as a favorite, + Standard Settings and, for a few effects, ready-made presets.

The Effects Library

The Effects Library: search (1), the recommended effects (2), recent and favorite effects (3) and the categories (4).
The Effects Library: search (1), the recommended effects (2), recent and favorite effects (3) and the categories (4).
Inside a category (1), swipe left or right (2) to go to the next or previous category.
Inside a category (1), swipe left or right (2) to go to the next or previous category.

Settings of an effect

Tap an effect in the list to open it. Its header has the effect name, a three-dot menu and a trash can.

An open effect: its header (1) and a setting with its ruler and value (2).
An open effect: its header (1) and a setting with its ruler and value (2).
The Dither picker: every pattern has a small sample picture (1).
The Dither picker: every pattern has a small sample picture (1).

If the layer is a parent of other layers, a switch Apply to Children appears at the top of the effect (not for Move or Repeat effects).

The effect list

The effect list: Reorder (1), Visibility (2), More (3) and Add Effect (4).
The effect list: Reorder (1), Visibility (2), More (3) and Add Effect (4).
Swiping an effect to the left (1) shows the bin (2); let go to delete it.
Swiping an effect to the left (1) shows the bin (2); let go to delete it.

Effects on many layers at once

Select several layers (see Layer menus and multi-select) and tap Effects in the bottom bar. Add an effect to all opens the Effects Library and puts the effect you pick on every selected layer. Paste All Effects puts on every selected layer the effects you copied in one layer. Sound, camera and null layers are skipped.

Animate an effect

Every number, color and position in an effect can have keyframes. Open the effect, tap the name of the setting, put the playhead where you want, and tap the keyframe button. The easing button shapes the movement between keyframes. See Keyframes and easing.

Presets inside effects

Eight effects come with ready-made presets: Text Progress (Typewriter, Fade In by Word, Slide Up by Letter, Pop In), Text Transform (Wave, Spin Cascade), Text Randomizer (Scramble), Count Up/Down (Count Up), Text Shake (Nervous, Scared, Uneasy, Floaty, Wavy, Dizzy, Wobbly), Text Blips (Hero, Monster, Robot, Fast Talker, Typewriter), ASCII (Terminal, Binary Rain, Amber Monitor, Newspaper, Blocks, Line Art) and Particles (Snow, Sparks, Confetti, Bubbles, Dust, Hearts, Twinkle, Petals, Layer Fountain, Beat Confetti).

These are different from the Presets tool of a layer, which keeps your own looks: see Assets, templates and presets.

Special kinds of effects

Crop, a Key effect, cuts the edges off a layer. Layers also have a Crop button, on page 2 of the tool grid, that shows the crop on the canvas: see Layer tools.

Particles

Particles (in Stylize) sends particles flying out of the layer. Particle picks what they are: Snow, Sparks, Confetti, Bubbles, Dust, Hearts, Stars, Petals or small copies of the Layer itself. Emitter is where they start: a Point, a Line, an Area or the Outline of the layer. Emission is when: Continuous (a Rate per second), Burst (a Count at the moment you choose) or On Beats (a burst on every beat of the music, which needs the beat marks described above). Further down are the Lifetime, Speed and Direction of the particles, the forces Gravity, Wind and Swirl, and their Size and Color. More Settings opens the fine controls. It has ten presets to start from (see Presets inside effects above).

The Particles effect: the snow in the preview (1) and its first settings (2).
The Particles effect: the snow in the preview (1) and its first settings (2).

With Depth switched on, particles also fly toward or away from the camera: Z Speed moves them in depth, Z Spread gives them different starting depths and Perspective sets how much smaller far particles look. They then also follow the layer's 3D rotation, and with Sort set to By piece each particle sorts by depth among the pieces of other 3D layers: see Camera layers and 3D.

3D Scatter, 3D Fracture and Video Feedback

3D Scatter (in 3D) turns the layer into a grid of small cubes, spheres, squares or circles that take the layer's colors. Grid Spacing and Piece Size set the grid, Grid Depth adds rows behind it, Scatter throws the pieces apart in 3D and Twist Angle turns the grid around the Twist Axis. The light settings shade the pieces.

3D Fracture (in 3D) breaks the layer into glass shards. Animate Progress from 0 (whole) to 1 (broken); Impact Point, Force, Gravity, Spin and Depth Push decide how the shards fly.

Both follow the layer's own 3D rotation, its parent's and the camera, and turn with it when it tilts or orbits. Their pieces sit in front of and behind each other. With Depth order on, the whole effect also sits in front of or behind other layers by its depth. With Sort set to By piece, its pieces also slot in between the pieces of other layers; Mix pieces with other layers on the effect card turns this off for one layer. Light layers shade the pieces. See Camera layers and 3D.

Video Feedback (in Repeat) draws the layer inside itself again and again, like a camera pointed at its own screen. Zoom, Rotation and Offset set each step; with Use Layer Transform on, moving, scaling or turning the layer steers the tunnel. Fade and Hue Shift change each copy, and Delay makes the inner copies follow the layer's animation a moment later.

Copy Background

Copy Background (in Other) turns a layer into an adjustment layer. It copies everything drawn below the layer, and the effects you add after it change that copy, so one set of effects changes all of the layers below at once. Put the layer above the ones you want to change. Mask To Layer keeps the change inside the layer's own shape, Mix brings the layer's own fill back and Effects Reach Outside lets later effects carry the copy past the layer's edges. It used to be called Adjustment Layer, and searching for "adjustment layer" still finds it. Projects that use it keep working.

ASCII

ASCII (in Stylize) turns any layer into text art made of letters and symbols. Size is measured on the layer, so the characters move, turn and scale with it. Pick the Characters (or type your own), keep the picture's colors or use one color, and add Edge Lines for outlines. See ASCII.

Repeat: delay and random per copy

Linear Repeat, Radial Repeat, Grid Repeat and Repeat Along Path have five settings that make each copy different:

When any of these five is used, a repeat makes at most 256 copies.

Parenting Helper and Scale Assist

Both are in Move. Parenting Helper changes how a child layer follows its parent: its scale and rotation can follow fully, stay Locked or follow by a Weight you set, and Auto Rotate turns the layer as it moves, like a rolling wheel. Scale Assist adds extra scale along X, Y, both, or X with Y the other way (a squash and stretch), and the layer's children follow the new size. See Parenting Helper and Scale Assist.

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